Punishment is the idea in fighting games of "punishing" your opponent for playing "unsafe" or performing risky maneuvers. I'll be restarting them next week with more info and useful content. Wow, I admire your dedication to look through these old weekly discussions. (May be more effective to just crouch cancel into a hopkick or d+3+4)Ĭhanges from TTT2 to T7 I'll list these on this thread somewhere later for the sake of convenience Simple to learn and use barring executional requirementsĬons: Low to average damage in the open field. Good use of parry can raise his potential. Pros: Good selection of pokes with good range.
Last updated: Wed Apr 28 16:32:12 2021 UTC by u/tekken-bot Last updated: Wed Apr 28 16:32:45 2021 UTC by u/tekken-bot Last updated: Sun Jan 9 04:12:35 2022 UTC by u/tekken-bot Last updated: Sun Jan 9 03:42:20 2022 UTC by u/tekken-bot Livestreams Twitch Refer to Michael Murray's tweet for more. Please use the ' Bug Report' flair to report bugs you find.Weekly Anti-Char Discussion out now! SIGN UP here!.Tekken Theory post out now! SIGN UP here!.
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Please see the Rules Wiki for a full description of these rules. Beginners should direct their questions to the Tekken Dojo.
Fan art posts must credit the original artist.No flaming, trolling, arguing or insulting people.No transphobia, homophobia, sexism, or racism.r/Tekken serves as a discussion hub for all things Tekken, from gameplay and lore to competitive strategy and the Tekken esports scene. Tekken is a 3D fighting game first released in 1994, with Tekken 7 being the latest instalment. Yes, turn the music off lol.R/Tekken is a community-run subreddit for Bandai Namco Entertainment's Tekken franchise. Yes, SF has been changing but not for the better. They got rid of that dreaded rebounce mechanic for one. Lei Wulong (my favorite too) is certainly a complex character to fit into the puzzle. Development for this type of fighting game must be a total chore but I am sure they have the process down by now. Once the core/new characters are set in stone they can focus on working others into the balance. The Japan arcade version was basically a big beta test. I think the team has been focused the new engine, cinematic art direction, mechanics, fighting system, core characters, new characters and balancing. They are back to square one in the cycle. I think certain characters are on hold because of the development cycle they go through. I predict anywhere from 6 to 12 characters being added over time (look at the character select and customize character select screens). Keep that in mind when he talks about any character. Click to expand.Harada is notorious for joking and/or trolling people.